Square-1 The Puzzle That Changes Shape
The Square-1 is a completely unique twisty puzzle that literally changes shape as you solve it. Unlike cubic puzzles, the top and bottom layers can be twisted to create star, kite, and other irregular shapes. The first challenge is restoring the cube shape — only then can you solve the colors.
Interactive 3D Square-1
Interactive 3D Square-1 Solver — scramble the puzzle and watch the step-by-step solution.
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Solver Engine
Controls
History & Background
Invented by Karel Hršel and Vojtech Kopský in Czechoslovakia in 1990. Originally called "Cube 21" or "Back to Square One" — the name reflects the goal of returning it to its square shape. It became a WCA competition event and has developed a dedicated speedcubing community.
Notation Guide
Square-1 uses a unique (x, y) / notation system. x and y represent 30° increments for the top and bottom layer turns. The / symbol means "slice" — flipping the right half 180°.
Visual Guide & Cheat Sheet
A complete visual guide illustrating the puzzle's structure, standard layer movements, and key solving stages.
Step-by-Step Solving Guide
Step 1: Cube Shape
The most critical and unique step! Restore the puzzle from its random shape back into a perfect cube. You need to understand which pieces are "corners" (large, take 2 clicks of space) and which are "edges" (small, take 1 click). Arrange them so each layer has exactly 4 corners and 4 edges alternating.
Various shape-specific algorithms
Step 2: Corner Orientation (CO)
Fix the corners so that the correct colors face up and down. At this point, the puzzle is cube-shaped and you work on getting white and yellow (or your chosen colors) on top and bottom faces.
/ (3, 3) / (-3, -3) /
Step 3: Edge Orientation (EO)
Orient the edges so their top and bottom stickers match the top and bottom face colors. This step preserves the corner orientation from Step 2.
/ (3, -3) / (-3, 3) /
Step 4: Corner Permutation (CP)
Place all 8 corners into their correct positions around the cube. The edges may still be wrong after this step — that's expected.
/ (3, 3) / (-1, -1) / (-4, 2) /
Step 5: Edge Permutation (EP)
The final step — cycle all edges into their correct positions. Some EP cases may also require a parity fix, which swaps 2 edges that couldn't otherwise be exchanged.
/ (3, -3) / (0, 3) / (-3, 0) / (3, -3) /
Key Algorithms
| Name | Algorithm | Use Case |
|---|---|---|
| Cube Shape (Star) |
/ (-2, 4) / (4, -2) /
|
Restore cube from star shape |
| Adjacent Corner Swap |
/ (3, 3) / (-1, -1) / (-4, 2) /
|
Swap two adjacent corners |
| Diagonal Corner Swap |
/ (3, 3) / (0, -3) / (0, 3) / (-3, 0) /
|
Swap two diagonal corners |
| Edge 3-Cycle |
/ (3, -3) / (0, 3) / (-3, 0) / (3, -3) /
|
Cycle 3 edges |
| Parity |
/ (3, 3) / (1, 0) / (-2, -2) / (2, 0) / (2, 2) / (-1, 0) / (-3, -3) /
|
Fix Square-1 parity |
Common Mistakes to Avoid
Frequently Asked Questions
Why does the Square-1 change shape?
Is the Square-1 notation hard to learn?
What is Square-1 parity?
Do I need to know a 3×3 first?
Pro Tips & Tricks
- The Square-1 notation system (x,y) / is completely different from standard cube notation. Take time to understand it before memorizing algorithms.
- Cube shape is the hardest step for beginners. Practice restoring shape from random scrambles repeatedly until it becomes intuitive.
- Learn to "count clicks" — top and bottom layers have 12 clicks each. Corners = 2 clicks, edges = 1 click. This is essential for shape restoration.
- The Vandenbergh method (CSP: Cubeshape → CO → EO → CP → EP) is the most popular speedsolving approach.
- The QiYi Square-1 Pro M and MoYu RS Square-1 M are popular and affordable speedcubes.
- Parity on the Square-1 is fundamentally different from NxN parity — it's a unique state caused by the shape-shifting mechanism.