Rubik's Cube Algorithm Database
Search, filter, and learn the essential OLL, PLL, and F2L speedcubing algorithm cases with interactive 3D simulations.
OLL Case 1
Prob: 1/54
All Edges Oriented Wrong (Runway)
R U2 R2 F R F' U2 R' F R F'
OLL Case 2
Prob: 1/54
All Edges Oriented Wrong (Dot)
r U r' U2 r U2 R' U2 R' F R F' r'
OLL Case 3
Prob: 1/54
All Edges Oriented Wrong (Ant)
r' R2 U R' U r U2 r' U M'
OLL Case 4
Prob: 1/54
All Edges Oriented Wrong (Mouse)
M U' r U2 r' U' R U' R' M'
OLL Case 5
Prob: 1/54
Square Shape (Left)
r' U2 R U R' U r
OLL Case 6
Prob: 1/54
Square Shape (Right)
r U2 R' U' R U' r'
OLL Case 7
Prob: 1/54
Lightning Bolt (Small Left)
r U R' U R U2 r'
OLL Case 8
Prob: 1/54
Lightning Bolt (Small Right)
r' U' R U' R' U2 r
OLL Case 9
Prob: 1/54
Fish Shape (Kite)
R U R' U' R' F R2 U R' U' F'
OLL Case 10
Prob: 1/54
Fish Shape (Swallow)
R U R' U R' F R F' R U2 R'
OLL Case 21
Prob: 1/54
Cross Shape (H-OLL)
R U2 R' U' R U R' U' R U' R'
OLL Case 22
Prob: 1/54
Cross Shape (Pi-OLL)
R U2 R2 U' R2 U' R2 U2 R
OLL Case 23
Prob: 1/54
Cross Shape (Headlights / U-OLL)
R2 D R' U2 R D' R' U2 R'
OLL Case 24
Prob: 1/54
Cross Shape (Triple Sune)
r U R' U' r' F R F'
OLL Case 25
Prob: 1/54
Cross Shape (Bowtie / X-OLL)
F' r U R' U' r' F R
OLL Case 26
Prob: 1/54
Cross Shape (Anti-Sune)
R U2 R' U' R U' R'
OLL Case 27
Prob: 1/54
Cross Shape (Sune)
R U R' U R U2 R'
PLL Aa Perm
Prob: 1/18
A-Permutation A
x L2 D2 L' U' L D2 L' U L'
PLL Ab Perm
Prob: 1/18
A-Permutation B
x L U' L D2 L' U L D2 L2
PLL E Perm
Prob: 1/36
E-Permutation
x' R U' R' D R U R' D' R U R' D R U' R' D'
PLL F Perm
Prob: 1/18
F-Permutation
R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R
PLL Ga Perm
Prob: 1/18
G-Permutation A
R2 U R' U R' U' R U' R2 D U' R' U R D'
PLL Gb Perm
Prob: 1/18
G-Permutation B
F' U' F R2 u R' U R U' R u' R2
PLL Gc Perm
Prob: 1/18
G-Permutation C
R2 U' R U' R U R' U R2 D' U R U' R' D
PLL Gd Perm
Prob: 1/18
G-Permutation D
R U R' U' D R2 U' R U' R' U R' U R2 D'
PLL H Perm
Prob: 1/72
H-Permutation
M2 U M2 U2 M2 U M2
PLL Ja Perm
Prob: 1/18
J-Permutation A
x R2 F R F' R U2 r' U r U2
PLL Jb Perm
Prob: 1/18
J-Permutation B
R U R' F' R U R' U' R' F R2 U' R'
PLL Na Perm
Prob: 1/72
N-Permutation A
R U R' U R U R' F' R U R' U' R' F R2 U' R' U2 R U' R'
PLL Nb Perm
Prob: 1/72
N-Permutation B
R' U L' U2 R U' L R' U L' U2 R U' L
PLL Ra Perm
Prob: 1/18
R-Permutation A
R U' R' U' R U R D R' U' R D' R' U2 R'
PLL Rb Perm
Prob: 1/18
R-Permutation B
R' U2 R U2 R' F R U R' U' R' F' R2 U'
PLL T Perm
Prob: 1/18
T-Permutation
R U R' U' R' F R2 U' R' U' R U R' F'
PLL Ua Perm
Prob: 1/18
U-Permutation A
R U' R U R U R U' R' U' R2
PLL Ub Perm
Prob: 1/18
U-Permutation B
R2 U R U R' U' R' U' R' U R'
PLL V Perm
Prob: 1/36
V-Permutation
R' U R' d' R' F' R2 U' R' U R' F R F
PLL Y Perm
Prob: 1/36
Y-Permutation
F R U' R' U' R U R' F' R U R' U' R' F R F'
PLL Z Perm
Prob: 1/36
Z-Permutation
M' U M2 U M2 U M' U2 M2
F2L Case 1
Corner in U, Edge in U (Standard/Easy)
Insert corner and edge together directly into slot
U R U' R'
F2L Case 2
Corner in U, Edge in U (Opposite colors)
Separate pieces, pair them in U layer, insert
U' R U R' U2 R U' R'
F2L Case 3
Corner in U, Edge in U (Adjacent matching)
Hide corner, match edge, restore corner, insert pair
R U' R' U2 R U' R'
F2L Case 4
Corner in U, Edge in U (Sticker Facing Up)
Rotate corner to match edge side, pair and insert
U' R U2 R' U2 R U' R'
F2L Case 5
Edge in Middle Layer, Corner in U
Pull edge out to pair with corner, insert together
R U R' U' R U R'
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Interactive 3D Preview
Case Name
Alg
The cube is preset to the scrambled state. Watch the rotation animations demonstrate the resolution algorithm forward.