Intermediate Series Corners First

Corners First Method - Classic Cubing & Blindfolded Foundations

The **Corners First** method is an alternative solving strategy where all 8 corner pieces are solved first, followed by the insertion of the remaining 12 edges. Historically, this method was highly popular in the early 1980s.

Because corners are solved first, placing edges can be done using simple commutator cycles without disturbing the corners. It is also the basis for many blindfolded solving methods (like **Old Pochmann**), where pieces are solved independently one by one.


Solving Steps

Step 1: Solve Bottom and Top Corners

First place and orient the 4 corners of the bottom layer (e.g. White). Then, orient and permute the top 4 corners (Yellow) using standard commutator algorithms.

Step 2: Place Edges

Solve the middle-layer edges first by inserting them using simple slice moves. Then, swap and orient the remaining top and bottom edges using M slice operations.

3D Interactive Practice Cube